Development has been slow the past month due to some exams but I figured to post an minor update to show that development is still going strong with the time I have.
So the map has been getting a lot of updates and fixes, which includes more vegetation and some lakes.
So on my side, I started to port our current game version over to Unity 5 Networking. It sound simple but it’s a whole new ball game. Some features that we used in uLink is not available, but on the upside UNET brings a lot more flexibility and simpler networking API.